Com.jplt.cobosoda.Joint
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Introduction[edit]
The most basic type of Joint is a mass two which zero or more limbs can connect. It's the most basic unit in Cobosoda. Sub-classes may implement fancier behavior. At a minimum a joint has:
- Physical space coordinates (x,y)
- Mass
- Velocity
- Acceleration
- Resultant Force (after one or more forces have been applied)
- A list of Limbs which are connected
- A reference to the Model to which it belongs